
Factory Town 2: Paradise
Full price right now
Price stats
- All-time low ยท all stores
- USD 19.99 Sep 2026+25%
- Lowest in 51 days
- USD 19.99
- Highest in 51 days
- USD 24.99
The all-time low is CheapShark's, across every store it tracks. Our own record starts 29 Aug 2026.
Price history USD 19.99 โ USD 24.99
Does Factory Town 2: Paradise go on sale?
Yes. Since we started watching on 29 Aug 2026, Factory Town 2: Paradise has been on sale twice, the deepest at -20% (USD 19.99, 22 Sep โ 29 Sep 2026). In the Autumn Sale (1 Oct โ 8 Oct 2026) it was USD 19.99 (-20%). Its lowest price ever, in any store, is USD 19.99 (Sep 2026), by CheapShark's records.
Next possible discount: 7 Nov 2026 at the earliest. Steam allows no discount within 30 days of another. Steam's rules let it join the Winter Sale (17 Dec).
| 1 Oct โ 8 Oct 2026 | -20% | USD 19.99 |
|---|---|---|
| 22 Sep โ 29 Sep 2026 | -20% | USD 19.99 |
Every price change DropWatch has recorded from Steam since 29 Aug 2026, in USD. The earliest dates follow Steam's discount rules and the US prices we see; a publisher may not discount at all.
Players over time peak 79 ยท low 30
The highest concurrent player count we sampled each day.
Review sentiment trend ยท now 100% positive
Share of each month's Steam reviews that were positive.
Regional prices on Steam
| United States | USD 24.99 |
|---|---|
| Australia | AUD 34.95 |
| Brazil | BRL 83.99 |
| Canada | CAD 29.99 |
| Germany (euro) | EUR 25.49 |
| United Kingdom | GBP 22.49 |
| India | INR 1148.75 |
| Malaysia | MYR 58.49 |
| Philippines | PHP 749.00 |
| Singapore | SGD 24.75 |
Today's price in each region we collect. Steam sets these per region rather than by exchange rate.
A Town Builder + Factory Sim where you fully automate a tropical village and feed a giant volcano. Use conveyor belts, trains, boats, zip lines, pipes, water wheels and more to produce massive amounts of items and keep everyone happy!






- Developer
- Erik Asmussen
- Released
- 14 Jul 2026
- Platforms
- Windows ยท macOS
- Genres
- Indie, Simulation, Strategy, Early Access










