
Price stats
- All-time low ยท all stores
- USD 2.99 Apr 2025+903%
- Lowest in 53 days
- USD 22.49
- Highest in 53 days
- USD 29.99
The all-time low is CheapShark's, across every store it tracks. Our own record starts 29 Aug 2026.
Price history USD 22.49 โ USD 29.99
Does Going Medieval go on sale?
Yes. Since we started watching on 29 Aug 2026, Going Medieval has been on sale twice, the deepest at -25% (USD 22.49, 29 Aug โ 9 Sep 2026). In the Autumn Sale (1 Oct โ 8 Oct 2026) it was USD 22.49 (-25%). Its lowest price ever, in any store, is USD 2.99 (Apr 2025), by CheapShark's records.
Next possible discount: 14 Nov 2026 at the earliest. Steam allows no discount within 30 days of another. Steam's rules let it join the Winter Sale (17 Dec).
| 1 Oct โ 15 Oct 2026 | -25% | USD 22.49 |
|---|---|---|
| 29 Aug โ 9 Sep 2026 | -25% | USD 22.49 |
Every price change DropWatch has recorded from Steam since 29 Aug 2026, in USD. The earliest dates follow Steam's discount rules and the US prices we see; a publisher may not discount at all.
Players over time peak 2.3K ยท low 976
The highest concurrent player count we sampled each day.
Review sentiment trend ยท now 90% positive
Share of each month's Steam reviews that were positive.
Also available elsewhere USD, via CheapShark
Regional prices on Steam
| United States | USD 29.99 |
|---|---|
| Australia | AUD 43.95 |
| Brazil | BRL 88.99 |
| Canada | CAD 38.99 |
| Germany (euro) | EUR 29.99 |
| United Kingdom | GBP 24.99 |
| India | INR 1300.00 |
| Malaysia | MYR 72.00 |
| Philippines | PHP 910.00 |
| Singapore | SGD 26.00 |
Today's price in each region we collect. Steam sets these per region rather than by exchange rate.
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.






- Developer
- Foxy Voxel
- Publisher
- Mythwright
- Released
- Mar 17, 2026
- Platforms
- Windows
- Genres
- Indie, RPG, Simulation, Strategy







